Osinia Devlog #4: Tileset Editor
Spent today working on the tileset editor and some QOL to keep me sane. At the end of the day, the ugly Tileset Editor is complete enough for general usage.

For those wondering why the pace is so slow. There is… so many hours in a day, and this is only a one-man dev “team” at the moment. With the under-the-covers backend stuff out of the way, I am working on the developer and content creation tools. Once those are far enough along, I can create content that you, the players, will see in-game. It all takes time.